On Deaf Ears: ARC Raiders quest guide
On Deaf Ears is a quest from Lance with 4 objectives that rewards 3 Lure Grenade, 5 Noisemaker and 1 Shaker.
Seems like every other Raider here has some serious hearing damage.
I heard rumors they developed some extra advanced hearing aids at Stella Montis. If you can track them down, we might all be able to use our indoor voices, for once.
Objectives
- Find the researcher's guest logs on the reception computers
- Find where the researcher held their lecture, and access their notes
- Find information about the prototypes on the Medical Research computers
- Find the printed shipping logs in the Assembly Workshops
Objectives update the moment you complete them in raid, so you can stack this quest with others from Lance that send you to the same map. Extract alive to keep any items you picked up for it.
Rewards
| Reward | What it is | Our call |
|---|---|---|
| 3 × Lure Grenade | Uncommon Quick Use. A noise device that sticks to surfaces, distracting nearby ARC machines and drawing their fire. | Use |
| 5 × Noisemaker | Common Quick Use. A deployable proximity sensor that sounds an alarm when enemy raiders are detected. | Use |
| 1 × Shaker | Uncommon Quick Use. A rhythmic instrument used to attract ARC's attention, and impress other Raiders. | Use |
Together the item rewards are worth about 7,200 coins at sell value.
Quest chain
Unlocked after Worth Your Salt, Snap and Salvage. Completing it unlocks On The Map.
Tips for On Deaf Ears
On Deaf Ears is one of 9 quests Lance gives. Read every objective before you load in so you bring the right tools, and carry a spare slot for anything you need to pick up. If an objective asks you to search or reach a place, go there early in the raid before other Raiders and ARC converge on the area.